TY - Generic T1 - Virtual Reality in vehicle painting: Applying the Meaningful-immersive Virtual Reality-Learning (M-iVR-L) model Y1 - 2022 A1 - Miriam Mulders AB -

The HandleVR research project develops a Virtual Reality (VR) training in the field of vehicle painting based on the 4C/ID model (van Merriënboer & Kirschner, 2018) and aims at the integrative competence acquisition. The paper presents results of an instructional design process by applying the recommendations developed in the Meaningful-immersive VR-Learning model (M-iVR-L; Mulders, Buchner & Kerres, 2020) to the VR training application.

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