8 Ergebnisse exportiert:
Autor Typ [ Jahr(Asc)]
Filterkriterien: Autor is Miriam Mulders  [Alle Filter deaktivieren]
In Press
Mulders, M., Buchner, J., & Kerres, M.. (In Press). A Framework for the Use of Immersive Virtual Reality in Learning Environments. International Journal of Emerging Technologies in Learning iJET, 15.
2020
Zender, R., Sander, P. C., Weise, M., Mulders, M., Lucke, U., & Kerres, M.. (2020). Action-oriented Learning in a VR Painting Simulator. (E. Popescu, Hao, T., Hsu, T. C., Xie, H., Temperini, M., & Chen, W., Hrsg.)4th International Symposium on Emerging Technologies for Education, SETE 2019, Track 2: Emerging Technologies Supported Personalized and Adaptive Learning, Magdeburg, 23.-25.09.2019. . gehalten auf der February 2020, Cham: Springer Lecture Notes in Computer Science (LNCS). doi:https://doi.org/10.1007/978-3-030-38778-5
 (1.1 MB)
Buchner, J., & Mulders, M.. (2020). Lernen in immersiven virtuellen Welten aus der Perspektive der Mediendidaktik. Medienimpulse, 58(2). doi:doi: 10.21243/mi-02-20-22
 (141.35 KB)
 (552.2 KB)
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Mulders, M. Investigating learners’ motivation towards a virtual reality learning environment: a pilot study. In 3rd International Conference on Artificial Intelligence & Virtual Reality. online.
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