

Titel | Playing Computer Games as Electronic Sport - in Search of a Theoretical Framing for a New Research Field |
Publication Type | Book Chapter |
Year of Publication | 2012 |
Book Title | Computer Games and New Media Cultures: A Handbook of Digital Game Studies |
Seiten | 477-490 |
Authors | Adamus, T |
Editor | Fromme, J, Unger, A |
Publisher | Springer |
Recent Publications
- Using ChatGPT is easy, using it effectively is tough? A mixed methods study on K-12 students' perceptions, interaction patterns, and support for learning with generative AI chatbots
- Who cites whom? U.S.-American authored research syntheses in the field of educational technology: a bibliometric analysis
- Editorial – Advancing perspectives in ODDE
- Mediendidaktik - Versuch einer Positionierung
- Improving Pre-Service Teachers' Use of Research to Support Technology-Enhanced Practices
- An Overview of Commercial Virtual Reality Providers in Education: Mapping the Current Market Landscape
- Kompetenzentwicklung im ehrenamtlichen Engagement – Zwischen Eigenverantwortung und Institutionalisierung