Titel | A Framework for the Use of Immersive Virtual Reality in Learning Environments |
Publication Type | Journal Article |
Year of Publication | 2020 |
Authors | Mulders, M, Buchner, J, Kerres, M |
Journal | International Journal of Emerging Technologies in Learning iJET |
Volume | 15 |
Issue | 24 |
Pagination | 208-224 |
ISSN Number | 1863-0383 |
Abstract | Immersive Virtual Reality (iVR) technologies can enrich teaching and learning environments, but often their use is technology-driven and instructional concepts are missing. The design of iVR-technology-supported learning environments should base on both, an evidence-based educational model as well as on features specific to iVR. Therefore, the article provides a framework for the use of iVR in learning environments based on the Cognitive Theory of Multimedia Learning (CTML). It outlines how i VR learning environments can and should be designed based on current knowledge from research on Multimedia Learning. |
URL | https://online-journals.org/index.php/i-jet/article/view/16615 |
DOI | 10.3991/ijet.v15i24.16615 |
Projekt:
Recent Publications
- Go green: Evaluating a VR application on biodiversity in German secondary school classrooms
- How should we teach chatbot interaction to students? A pilot study on perceived affordances and chatbot interaction patterns in an authentic K-12 setting
- Der Screening- und Kodierprozess im Critical Review. Eine vergleichende Auswertung und bildungssektorübergreifende Lessons Learned
- Forschungssynthesen im Metavorhaben Digi-EBF und Einführung in den Band
- Mediendidaktik - Versuch einer Positionierung
- Methodological Approaches to Evidence Synthesis in Educational Technology: A Tertiary Systematic Mapping Review
- Open Educational Resources in K-12: Common Predictors for Creating and Reusing Fall Short