

Titel | Designing and studying educational games: Limitations of current design and research approaches in game-based learning |
Publication Type | Book Chapter |
Year of Publication | 2013 |
Book Title | Playing with Virtuality, Theories and Methods of Computer Game Studies |
Seiten | 349-368 |
Authors | Filsecker, M, Kerres, M |
Editor | Bigl, B, Stoppe, S |
Publisher | Peter Lang |
City | Frankfurt |
Recent Publications
- Bildung in der digitalen Welt: (Wie) Kann digitale Kompetenz vermittelt werden?
- Suizidprävention bei Suchterkrankungen – Entwicklung, Implementierung und Evaluation von Fortbildungsund Vernetzungsmaßnahmen
- ‘Give and Take’ – higher education teachers using open educational resources
- Learning about Anne Frank in Virtual Reality: Investigating the Role of Cognitive Load
- Learning about Victims of Holocaust in Virtual Reality: The Main, Mediating and Moderating Effects of Technology, Instructional Method, Flow, Presence, and Prior Knowledge
- Editorial: Immersives Lehren und Lernen mit Augmented und Virtual Reality – Teil 2 Empirische Untersuchungen
- Invisible borders in educational technology research? A comparative analysis