| Titel | Designing and studying educational games: Limitations of current design and research approaches in game-based learning |
| Publication Type | Book Chapter |
| Year of Publication | 2013 |
| Book Title | Handbook of Computer Game Studies |
| Seiten | 349-368 |
| Authors | Filsecker, M, Kerres, M |
| Editor | Bigl, B, Stoppe, S |
| Publisher | Peter Lang |
| City | Frankfurt |
Recent Publications
- Zur Qualität beruflicher Abschlussprüfungen: Psychometrik und praxisnahe Designstandards – Ausgewählte Befunde des Verbundvorhabens ASPE
- Didaktisches Design
- Virtuell verbunden – SocialVR-Plattformen im Vergleich
- Generative AI Chatbots for relf-regulated learning while balancing cognitive load: perceptions, interaction patterns, and instructional designs in K-12 learning
- Walking In Virtual Shoes: Can Creating Avatars In Social Virtual Reality Enhance Counseling Competence, Presence, Perspective Taking, Embodiment And Engagement?
- Uni- und bidirektionaler Wissenstransfer: Wie kommunizieren Forschungsprojekte zur Digitalisierung mit der Bildungspraxis?
- Past lives, present learners: Future directions for history education in virtual reality
