

Titel | Action-oriented Learning in a VR Painting Simulator |
Medientyp | Conference Proceedings |
Year of Publication | 2020 |
Autoren | Zender, R, Sander, PC, Weise, M, Mulders, M, Lucke, U, Kerres, M |
Herausgeber | Popescu, E, Hao, T, Hsu, TC, Xie, H, Temperini, M, Chen, W |
Conference Name | 4th International Symposium on Emerging Technologies for Education, SETE 2019, Track 2: Emerging Technologies Supported Personalized and Adaptive Learning, Magdeburg, 23.-25.09.2019. |
Volume | 11984 |
Date Published | February 2020 |
Publisher | Springer Lecture Notes in Computer Science (LNCS) |
Conference Location | Cham |
ISBN Number | 978-3-030-38777-8 |
ISSN Number | 1611-3349 |
Schlüsselwörter | HandLeVR |
Zusammenfassung | In some trades, the development of complex competencies is difficult to achieve, as for example in the training of vehicle painters. The HandLeVR project therefore underscores the use of Virtual Reality to promote action-oriented learning of skills for carrying out vehicle painting work. This article describes both the instructional and technological aspects of a VR Painting Simulator and presents first results. |
URL | https://link.springer.com/book/10.1007/978-3-030-38778-5#about |
DOI | 10.1007/978-3-030-38778-5 |
Projekt:
VR-Lackierwerkstatt
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