Druckversion
TitelAction-oriented Learning in a VR Painting Simulator
MedientypConference Paper
Year of Publication2019
AutorenZender, R, Sander, PC, Weise, M, Mulders, M, Lucke, U, Kerres, M
Conference NameProceedings of the 4th International Symposium on Emerging Technologies for Education, SETE, Track 2: Emerging Technologies Supported Personalized and Adaptive Learning, Magdeburg, 23.-25.09.2019.
PublisherSpringer Lecture Notes in Computer Science (LNCS)
Conference LocationMagdeburg
Zusammenfassung

In some trades, the development of complex competencies is difficult to achieve, as for example in the training of vehicle painters. The HandLeVR project therefore underscores the use of Virtual Reality to promote action-oriented learning of skills for carrying out vehicle painting work. This article describes both the instructional and technological aspects of a VR Painting Simulator and presents first results.

Projekt: 
VR-Lackierwerkstatt
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